The mod has been thoroughly tested with all the other DLCs, however I don't have Grim Reaper DLC, so play with that at your own risk, weirdnesses may happen as the events are not adapted to this mod The CTD issue has been reduced greatly, for me at least I got two CTDs (non-recurring) in a 100 year test-game which I consider acceptable Turns out there's a crash on loading if that is not there, and it was removed at the last minute before I tested it.ĭelete all traces of the previous version before installing this one, and I recommend not playing with Reaper's Due when testing for the CTD/stability. You can open it via notepad or notepad++. NOTE: Add replace_path = "events" to the. (2nd) Released version 0.84, with Grim Reaper compatibility and now with less CTDs! : Ī mod is never "completed", it is just "published", but I think now two years after the first release it is in a pretty polished state and unlikely to go through any more major iterations So play, and enjoy, and let us know what you think! "Velho e Bom Joe, Nendur and AstroCat: Better Models". ZachPruckowski and JGCrusader Additional Objectives Jordarkelf: Plead the Belly/Legitimize Cuckold Bastard events Some AGoT Decisions, Traits, Hairs&Beards, Flavor thanks to Knuckey and The AGOT team. Waylit1: mini - Dungeons and Sieges: An Imprisonment Game & Meneth + the PB Team ( !&highlight=Dungeon's+and+Sieges )
Knuckey/Galle and the Game of Thrones Team for the duel-engine Middle-Earth mod and Lonhaldar for portraits Note to future mod makers: Use the map filler tool! Also special thanks to Redit of the MEP for pretti-fying our map Here is a viewof the map so far - special thanks goes to JonStryker's map-filler tool without whom making a 900+ province map with baronies, landed titles, cultures, religions, de jure set up, etc would have been an absolutely nightmare and 500-hour effort, and also thanks for his assistance in helping me get the map functional and create the basic height/terrain/etc maps. Themios (Custom Music and Sound + trait icons) Achab (Bloodline system mechanics & scripting) JonStryker (Brecht Region, and map assistance) Gamarasa (Resident dwarf expert, dwarf events) LDRevolution (Anuirean characters, holy orders, mercs, titles, general all-round adder of things!) Blood Royal (Events, gameplay mechanics, history, characters, map, whatever needs doing etc. Andddd anything else we can think of and manage to implement Better congenital (inherited) traits, as per the JasperClay mod of the same name Fighter classes will be stronger at the lower levels, but to beat a legendary mage will take quite some skill - or extraordinary luck!) Hopefully I can (with permission) adapt JordanDarkElf's duel engine to take into account these character class differences in duels. Character classes based on D&D (Fighter, Rogue, Priest, Wizard, Sorcerer, Paladin, etc) ranging in levels from Amateur to Legendary Additional "Realm Magic" spells based on the Birthright campaign-setting rules Speaking of which: Unique creatures known as Awnsheighleen, those who either fought at Mt.Deismaar and lived through the centuries, or those later descendants who became corrupted either by bloodtheft or by their natural inherited powers awakening Strenghts of the derivation range from tainted, minor, major, great to "True" - though only the twisted Awnsheighleen who gained immortality from absorbing the essence of their dark god Azrai are still alive at the 1526-date bookmark A bloodline system derived in 6 godly flavors from when the Gods destroyed themselves at the monumental battle of Mt.Deismaar, and their powers seeped over the surviving combatants. Thanks to Lonhaldar from the MEP Mod, we have custom portraits for elves, dwarves, halflings, and goblins/orogs (and possibly wraiths) A continent-sized map, 900+ provinces with 6 different races of men, in addition to elves, dwarves, halflings, giants, goblins, orogs (orcs) and possibly wraiths A total fantasy conversion for CK II, bringing the Birthright (Dungeons & Dragons campaign setting) to life The Birthright Mod (Take II, because the earlier attempt seems to have died out, so I started a new one). ( Picture ©1996-2007 Wizards of the Coast, Inc.